Poker Hand Rankings

The complete guide to poker hand rankings. Learn all 10 hand types with visual examples, exact probabilities, kicker rules, and strategy tips for Texas Hold’em and all standard poker games.

By Yoda Games Studio·Updated

What Are the Poker Hand Rankings?

This is the complete poker hand list — a full listing of all hands from strongest to weakest: Royal Flush, Straight Flush, Four of a Kind, Full House, Flush, Straight, Three of a Kind, Two Pair, One Pair, and High Card. The same ten-tier order applies in Texas Hold’em, Omaha, Stud, and almost every poker variant — so once you learn it, you know what beats what in any game. Below, each hand is shown with example cards, the exact odds of making it, and the kicker rules that break ties.

1Royal Flush1 in 649,740AKQJ102Straight Flush1 in 72,193987653Four of a Kind1 in 4,165KKKK34Full House1 in 694JJJ445Flush1 in 509AJ8536Straight1 in 2551098767Three of a Kind1 in 47QQQ858Two Pair1 in 21AA77J9One Pair1 in 2.41010K6210High Card1 in 2AQ953
The 10 poker hands, strongest to weakest — the same order in Hold'em, Omaha, and Stud.
1

Royal Flush

Probability

0.000154%

1 in 649,740

The five highest cards (A-K-Q-J-10) all of the same suit. The strongest possible hand in all standard poker games.

A♠K♠Q♠J♠10♠

Strategy

Bet for maximum value. The only risk is scaring opponents away — consider slow-playing on safe boards to extract more chips.

2

Straight Flush

Probability

0.00139%

1 in 72,193

Five consecutive cards of the same suit. Any straight flush other than the Royal.

9♥8♥7♥6♥5♥

Strategy

Extremely powerful. The only hand that beats you is a higher straight flush or a Royal. Play aggressively for value.

3

Four of a Kind

Probability

0.0240%

1 in 4,165

Four cards of identical rank plus any fifth card. Also called "quads."

K♠K♥K♦K♣3♠

Strategy

Near-unbeatable. The main decision is how to maximize value — avoid over-betting that folds out weaker hands.

4

Full House

Probability

0.144%

1 in 694

Three cards of one rank plus two of another. Often called a "boat" (e.g., "Jacks full of Fours").

J♠J♥J♦4♠4♥

Strategy

Very strong, but beatable by quads or a higher boat. Bet for value. Be cautious when the board is very connected.

5

Flush

Probability

0.197%

1 in 509

Five cards of the same suit in any order. The higher the cards, the stronger the flush.

A♦J♦8♦5♦3♦

Strategy

Strong hand. Watch for paired boards that could mean a full house for opponents. The nut flush (Ace-high) is much stronger than a low flush.

6

Straight

Probability

0.392%

1 in 254

Five consecutive cards of mixed suits. Ace can be high (A-K-Q-J-10 "Broadway") or low (A-2-3-4-5 "wheel").

10♠9♥8♣7♦6♠

Strategy

Solid but vulnerable to flushes and full houses. The nut straight (highest possible given the board) is significantly stronger than a low straight.

7

Three of a Kind

Probability

2.11%

1 in 47

Three cards of the same rank plus two unrelated cards. A "set" uses a pocket pair; "trips" uses one hole card plus two board cards.

Q♠Q♥Q♦8♠5♥

Strategy

A set (hidden) is much more profitable than trips (visible). Sets can be played aggressively; trips require caution since opponents can also have trips.

8

Two Pair

Probability

4.75%

1 in 21

Two different pairs plus one unrelated card. Named by the higher pair first (e.g., "Aces and Sevens").

A♠A♣7♥7♦J♠

Strategy

Moderate strength. Top two pair on the flop is strong; bottom two pair is vulnerable. Be cautious on boards with straight or flush draws.

9

One Pair

Probability

42.3%

1 in 2.4

Two cards of the same rank plus three unrelated cards. The most common winning hand at showdown in Texas Hold'em.

10♠10♥K♣6♦2♠

Strategy

Top pair with a good kicker wins many pots. Weak pairs (low pair or bad kicker) are often dominated — fold to heavy action.

10

High Card

Probability

50.1%

1 in 2

No pair, no straight, no flush — just five unrelated cards. The highest card plays.

A♠Q♥9♦5♣3♠

Strategy

Rarely wins at showdown. Ace-high can sometimes be good heads-up, but multi-way pots with high card are almost always losers.

Kicker Rules — Real Examples

How tie-breakers actually work at the table

Player A: A♠ K♥ | Player B: A♦ Q♣ | Board: A♣ 9♠ 7♦ 4♣ 2♥

Player A wins — both have a pair of Aces, but King kicker beats Queen kicker.

Player A: K♠ Q♥ | Player B: K♦ Q♣ | Board: K♣ 9♠ 7♦ 4♣ 2♥

Tie — identical kickers (Q-9-7-4). Pot is split.

Player A: J♠ J♥ | Player B: 10♠ 10♥ | Board: A♣ K♠ 7♦ 4♣ 2♥

Player A wins — pair of Jacks beats pair of Tens. Kickers don't matter when pair ranks differ.

Why Poker Hand Rankings Matter

Hand rankings are the foundation of every poker decision. Before you can decide whether to bet, call, raise, or fold, you need to know where your hand stands in the hierarchy. A player who instinctively knows that a flush beats a straight — and that a straight flush beats both — makes faster, more confident decisions at the table.

The ranking system is based on pure mathematics. In a standard 52-card deck, there are 2,598,960 possible 5-card combinations. The rarer a hand type is, the higher it ranks. A Royal Flush can only be made 4 ways; a High Card hand can be made over 1.3 million ways. That massive probability gap is why hand rankings exist — they reward rarity.

Hand Rankings in Texas Hold’em vs. Other Games

In Texas Hold’em, you have 7 cards to work with (2 hole cards + 5 community cards) and pick the best 5. This makes stronger hands more common than in 5-card draw, where you only get 5 cards total. A full house in Hold’em occurs roughly once every 37 hands, versus once every 694 in 5-card draw.

Omaha pushes this even further — with 4 hole cards, you have even more combinations, so big hands appear frequently. The rankings stay the same, but the relative strengthof each hand shifts. A pair of Aces might win 80% of the time in Hold’em but only 60% in Omaha, because opponents make stronger hands more often.

The Most Common Winning Hand

In Texas Hold’em cash games and tournaments, the most common winning hand at showdown is one pair — specifically, top pair with a good kicker. You don’t need a full house or a flush to win most pots. Understanding this is crucial: beginners often chase big hands and fold winning one-pair holdings, or they overvalue weak pairs and call too much. The hand rankings tell you what’s possible; board texture and opponent behavior tell you what’s likely.

Tools to Practice Hand Recognition

Use our Hand Rankings & Comparator to compare any two hands side-by-side and instantly see which one wins. And for real-time practice, play at our free Texas Hold’em table — every showdown labels the winning hand to reinforce recognition.

For a one-page printable reference, see our Poker Cheat Sheet. For pre-flop starting hand advice, check the Starting Hands Chart.

FAQ

What are the poker hands in order from best to worst?

From best to worst: Royal Flush, Straight Flush, Four of a Kind, Full House, Flush, Straight, Three of a Kind, Two Pair, One Pair, High Card. This order is the same across all standard poker games including Texas Hold'em, Omaha, and 5-Card Draw.

Does a flush beat a full house?

No — a full house (rank 4) beats a flush (rank 5) in standard poker. The only exception is Short Deck Hold'em (6+ poker), where the 36-card deck makes flushes rarer than full houses, so flush beats full house in that variant.

What happens when two players have the same hand?

Compare the hands card by card from highest to lowest. The first card that differs decides the winner. If all five cards are identical in rank, it's a tie and the pot is split. Suits never break ties in standard poker.

How many poker hand combinations are there?

There are 2,598,960 possible 5-card hands from a standard 52-card deck. Of those, only 4 are Royal Flushes, 36 are Straight Flushes, and 624 are Four of a Kind — which is why those hands are so rare and rank so high.

Do poker hand rankings change between games?

The standard 10-tier ranking is used in Texas Hold'em, Omaha, Stud, Draw, and most other poker variants. Short Deck (6+) swaps flush above full house. Lowball games (Razz, 2-7 Triple Draw) invert the rankings entirely — the worst standard hand becomes the best.

Does a flush beat a straight?

Yes. A flush (five cards of the same suit) beats a straight (five cards in sequence). A flush is the fifth-strongest hand and a straight is sixth, so the flush always wins the head-to-head.

What beats a full house?

Only three hands beat a full house: four of a kind, a straight flush, and a royal flush. A full house is the fourth-strongest hand, so everything below it — flush, straight, three of a kind, and weaker — loses to it.

Does a straight beat three of a kind?

Yes. A straight (rank 6) beats three of a kind (rank 7). Three of a kind only beats two pair, one pair, and high card.

What is the worst hand in poker?

At showdown, the worst made hand is a "high card" with no pair, straight, or flush — 7-5-4-3-2 of mixed suits ("seven-high") is the lowest possible. In Texas Hold'em, the worst starting hand is 7-2 offsuit: it can't make a straight and rarely makes a flush.

What are the odds of a royal flush?

Being dealt a royal flush in five cards is about 1 in 649,740 — there are only 4 royal flushes among 2,598,960 possible hands. In Texas Hold'em, where you use the best five of seven cards, you'll hit one roughly once every 31,000 hands.

Hand Rankings in Other Poker Variants

The standard ten-tier order is almost universal, but a handful of variants deliberately break the rules — and knowing the exceptions can save you a big pot if you ever sit down at one of these games.

Short Deck Hold’em (Six-Plus). The 2s through 5s are stripped out, leaving a 36-card deck. Because there are fewer cards of each suit, making a flush is now harder than making a full house — the opposite of standard poker. So flush beats full house in Short Deck, and the straight ranks are reshuffled too: A-6-7-8-9 is the lowest straight (the wheel), and three of a kind outranks a straight. If you sit down at a Six-Plus table expecting standard rankings, you will frequently misread who won the pot.

Lowball games — Razz and 2-7 Triple Draw. These games invert the hierarchy completely: the worst standard hand wins. In Razz (a Stud variant), the best possible hand is A-2-3-4-5 (called a “wheel”) — five low cards, no pair, straights and flushes don’t count against you. In 2-7 Triple Draw, the best hand is 7-5-4-3-2 of mixed suits, and even an Ace counts as high (bad), so the wheel is not the nut low the way it is in Razz. Pairs, straights, and flushes all hurt your hand in 2-7. The shared principle: go for unpaired, unsuited, low cards — everything you normally avoid.

Omaha. The rankings themselves are unchanged, but there is a strict construction rule: you must use exactly two of your four hole cards and exactly three community cards to form your five-card hand. You cannot use all five board cards, and you cannot use only one hole card. This frequently catches Hold’em players off guard — a board that runs A-A-A-K-K looks like a full house for everyone, but in Omaha each player must contribute two hole cards, so holding a single Ace in your hand does not give you four Aces. See our poker variants guide for a full breakdown.

How to Read the Board

In Texas Hold’em your best five-card hand is assembled from any combination of your two hole cards and the five community cards. That means it is entirely possible — and perfectly legal — for your hole cards to contribute nothing at all. When the best possible hand is sitting on the board itself, a player is said to “play the board.” For example, if the board reads A♠ K♠ Q♠ J♠ 10♠ (a Royal Flush), every player still in the hand has the same Royal Flush regardless of their hole cards, and the pot is always split.

A subtler spot is counterfeiting. Suppose you hold 6-5 and the flop gives you two pair with a board of 6-5-9. If the turn and river bring A and A, the board now contains a higher two pair (Aces and Sixes) than your hand contributes — your 5 is “counterfeited” because the board’s pair of Aces outranks it, leaving you with Aces and Sixes like nearly everyone else, and your 5 becomes a meaningless kicker.

Always ask two questions before claiming the pot: what is the best possible hand given this board (the “nuts”)? And do my hole cards actually improve on what the board already provides? Use our hand comparator tool to practice reading boards quickly, or get live reps at the free Hold’em table where every showdown labels the winning hand.

Why Rarer Hands Rank Higher

The ranking order is not arbitrary — it is derived directly from combinatorics. A standard 52-card deck yields exactly 2,598,960 distinct five-card hands. The hierarchy simply lists hand types from least common to most common.

At the top: there are only 4 Royal Flushes (one per suit) — a probability of roughly 1 in 650,000. Straight Flushes add up to 36 combinations. Four of a Kind exists in 624 forms. Meanwhile, at the bottom, there are 1,302,540 High Card hands — roughly half the deck of possible outcomes produces nothing better than a high card. Full houses (3,744 combos) are about 350× more common than straight flushes, which is precisely why a straight flush outranks a full house.

The practical benefit of understanding this is that you stop memorizing a list and start reasoning about the hierarchy. If you ever wonder “does a flush beat a straight?” you can reconstruct the answer on the fly: flushes (5,108 combos) are rarer than straights (10,200 combos), so the flush ranks higher. For a deeper look at how starting hands translate into winning probability, see the Poker Cheat Sheet.

Sources & Methodology

Hand-ranking order and tie-break (kicker) rules follow the standard high-poker rankings used across Texas Hold'em, Omaha, and Stud. The probabilities shown are the exact combinatorial odds of making each hand from a 52-card deck. We verify every ranking against the showdown logic in the free poker game on this site.

Sources

Written and maintained by Yoda Games Studio — an independent game studio with years of experience building free-to-play games including Pachinko Rush and Crash or Cash. We review and update our poker guides regularly for accuracy.